Subnet final 2014 update


The Subnet just got updated for the last time this year. I achieved this year’s goal of reaching 100 locations (don’t know how many rooms that is, don’t make me count them please). So now it actually is kind of massive, at least compared to other, normal Submachine games. If you want to escape to Submachine – now you can do it for even longer. As the 100-location canvas is set, I’ll start filling it with real gameplay next year, so it will actually become a massive game on it’s own. And it’s 99% HD-ready now, so you’ll be able to buy and own it one day.

As usual – good times ahead, hang on.

Few pictures to get you hooked:

subnet_wrz_2014_1

subnet_wrz_2014_2

subnet_wrz_2014_4

subnet_wrz_2014_3